(12 Nov 10, 11:29PM)JMM Wrote: I can understand more damage for headshots, but less damage for arms & legs is a silly idea IMO.
more pro grame, you must learn to aim better, players with low health can kill players with a lot of health/ammo if they know how to aim.
more balance, realism and fun
head = brain most vital organ -
cheast = has vital organs
arms and legs = Tools of the body
more important = more damage = more reealism = more fun : )
this helps balance the weapons balance, but, would be interesting to adjust the damage according to each body part (each weapon could cause damage to three different values ( head, cheast, arms/legs ).
for autos, you need to use bust fires in the correct body parts for maximize your damage and minimize the use of ammunition.
thus it is possible to quickly kill with any weapon, if you know how to use it.
(12 Nov 10, 11:54PM)Gibstick Wrote: Remember when you considered giving the sniper "armour piercing" rounds, makkE or someone?
i like the idea of piercing rounds, but, could make the sniper very powerful in certain situations, would be interesting if the damage was reduced as they reach the targets