Weapon Balance and Gameplay Discussion
#56
My one cent:

I see a lot of forces here, each one pushing to one side.
Many of them are related to personal tastes, and are related to different choices of game play.
All of them are right (inside their scope), but we need to find a balance.
I beg you all, help us to find a balance... do not try to push the game to your personal taste.

All changes must be infinitesimal, otherwise we will face trouble again.
Maybe, the shotgun needs just a little bit more spread... maybe the carbine needs a bit more attack delay... maybe the smg damage could be 16 (again)...

The main issue we face is that each "maybe" cannot be really tested until half of the community is pissed by the change. Every time we try to balance the game, change little things and test it with the community, we eventually jump from the edge of the disaster.

Please community... be kind, and help us to find a balance. Be reasonable. Try to accept the wrong things 1.0 had, and try to enjoy the little changes we need to do fix that. Help us to find the (almost impossible) balance.

EDIT: In 3 months of 1.1 we had more than 50000 players testing it.... less than 2% kept playing it. It is not different in relation to 1.0.
I believe the AC does not satisfy the taste of 98% of the people which try it. So, it is expectable to us to face so much trouble every time we try to change little things.
Thanks given by:


Messages In This Thread
RE: Weapon Balance and Gameplay Discussion - by Brahma - 11 Nov 10, 03:26PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 08 Dec 10, 12:27AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 11 Dec 10, 01:10AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 13 Dec 10, 12:59AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 15 Dec 10, 04:10AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 15 Dec 10, 08:03PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 27 Dec 10, 05:55PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 27 Dec 10, 08:54PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 02:03AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 02:41AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:20AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:28AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 04:58AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 07:50PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 09:44PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 28 Dec 10, 11:50PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 29 Dec 10, 07:29PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 30 Dec 10, 10:17PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 01:54AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 04:01AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 31 Dec 10, 11:08PM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 01 Jan 11, 01:18AM
RE: Weapon Balance and Gameplay Discussion - by CyberKlown28 - 01 Jan 11, 02:08AM
RE: Weapon Balance and Gameplay Discussion - by System - 12 Jan 11, 04:43PM
RE: Weapon Balance and Gameplay Discussion - by System - 13 Jan 11, 02:14PM