ac_orange By |aCKa|Deathstar
#16
Will it be loaded on a server? If yes, then I see no issue about quality. The layout is promising and the two-textures-only idea is really working out nice.

I love how the orange and grey differ according to the light. This map is a good example of the importance of good lighting in order to create atmosphere.

Very neat fun map, I'd say!
Thanks given by:


Messages In This Thread
RE: ac_orange By |aCKa|Deathstar - by Gibstick - 16 Oct 10, 06:03PM
RE: ac_orange By |aCKa|Deathstar - by Breeze - 16 Oct 10, 06:31PM
RE: ac_orange By |aCKa|Deathstar - by Gibstick - 16 Oct 10, 06:37PM
RE: ac_orange By |aCKa|Deathstar - by Robtics - 16 Oct 10, 07:23PM
RE: ac_orange By |aCKa|Deathstar - by Orynge - 17 Oct 10, 08:49AM
RE: ac_orange By |aCKa|Deathstar - by DrMental - 17 Oct 10, 08:50AM
RE: ac_orange By |aCKa|Deathstar - by ExodusS - 17 Oct 10, 12:01PM
RE: ac_orange By |aCKa|Deathstar - by Alien - 17 Oct 10, 10:44PM
RE: ac_orange By |aCKa|Deathstar - by PERROS - 18 Oct 10, 06:21AM
RE: ac_orange By |aCKa|Deathstar - by Iguana - 29 Oct 10, 04:59PM
RE: ac_orange By |aCKa|Deathstar - by Mr.Floppy - 29 Oct 10, 03:37PM
RE: ac_orange By |aCKa|Deathstar - by ExodusS - 29 Oct 10, 09:53PM
RE: ac_orange By |aCKa|Deathstar - by Iguana - 29 Oct 10, 07:47PM
RE: ac_orange By |aCKa|Deathstar - by DarKnoT - 30 Oct 10, 12:03PM