Well your pingspikes were annoying, but I would never ban/kick/etc you for them. In my opinion it's not a reason for a ban or disqualification unless it's a significant ping spike (ie: from 80 to 120 or something) that actually has an effect on the outcome of an engagement or potentially even a frag. Even though some of your grenades (at the start mainly) were really laggy, I don't feel like I was cheated out of a win because of them. If I'd have stayed focused and not raged at them then I could have played better, but I didn't and that's my own fault. Anyway this wasn't what I meant.
EDIT: @your latest post, I am also not forced to challenge for WC which is why I hadn't done so despite having held my EU title for over a month.
Anyway, to my actual point:
I get that the aim of the tournament is to encourage versatility across all modes, but I feel like in effect it's somewhat discouraging that by encouraging players to pick their best modes and maps in order to get a chance at winning a title. Since there is no "backup" round to be played, I'd have preferred to see some kind of drop-drop or veto-based system so that, for example, Marti or Nightmare can't vote LSS twice in a row vs the same opponent for the same title, as they both have done. Similarly, I wouldn't be able to vote DM or w/e I want twice in a row. It doesn't encourage versatility when the only two modes I've played in this tourney are just DM and LSS, and all of the LSS games have been challenges from the same person back to back. Perhaps a random mode and map system could also be implemented for each challenge. It's pretty easy to write a python script to automatically randomise things from a list and in my opinion it'd tackle the problem of versatility much better. But it's a controversial idea so I'm not going to further the issue. Since I was asked to explain my point, that's it. :)
EDIT: @your latest post, I am also not forced to challenge for WC which is why I hadn't done so despite having held my EU title for over a month.
Anyway, to my actual point:
I get that the aim of the tournament is to encourage versatility across all modes, but I feel like in effect it's somewhat discouraging that by encouraging players to pick their best modes and maps in order to get a chance at winning a title. Since there is no "backup" round to be played, I'd have preferred to see some kind of drop-drop or veto-based system so that, for example, Marti or Nightmare can't vote LSS twice in a row vs the same opponent for the same title, as they both have done. Similarly, I wouldn't be able to vote DM or w/e I want twice in a row. It doesn't encourage versatility when the only two modes I've played in this tourney are just DM and LSS, and all of the LSS games have been challenges from the same person back to back. Perhaps a random mode and map system could also be implemented for each challenge. It's pretty easy to write a python script to automatically randomise things from a list and in my opinion it'd tackle the problem of versatility much better. But it's a controversial idea so I'm not going to further the issue. Since I was asked to explain my point, that's it. :)