Some gameplay of my mods ( In HD!)
#5
Oh, lol, you used the MC's bow sound for the crossbow, haha. Good job mate :).

The next step would be to fix the arms and animations:
- the crossbow (left hand is grabbing the tip of the crossbow with the back palm facing the left side, I think it would look better with the back palm facing the ground, holding the crossbow under the tip).

- the spoon (in the animation it looks like the spoon just goes up and down, I don't know if it would be possible, but if you could make it have an effect as if you would kind of pull the spoon back before bringing it down for the slash; as if to gain some power and momentum, that'd be great).

- the spiked mace (to me it looks like the wrist is creating the power for the slash, which looks and is quite weird, I don't know if it would be possible to just as the spoon, make the animation look like it is pulling the mace back to make it look more like the power is coming from the arm).

- the dragunov (the left arm looks too straight and unnatural, if you could make it look like the arm is somewhat bent like it usually is in real life that would be cool).

Hope my feedback helps, and once again, gut gemacht :)

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Messages In This Thread
RE: Some gameplay of my mods ( In HD!) - by #M|A#Wolf - 26 Aug 11, 02:03AM