(mapmodels) Wheelbarrow set
#11
Poly is short for Polygon. The models used in the game are made up of a bunch of polygons (usually triangles) that form the model. the more polys used in a model, the more computer power and space it takes up. Since AC is made to run on low end machines, most good modelers will keep things low poly so that they do not cause the user's computer to lag.
Explained in more detail: http://en.wikipedia.org/wiki/Polygonal_modeling
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Messages In This Thread
(mapmodels) Wheelbarrow set - by Cleaner - 04 Aug 11, 02:48PM
RE: (mapmodels) Wheelbarrow set - by snake_eye - 04 Aug 11, 03:41PM
RE: (mapmodels) Wheelbarrow set - by makkE - 04 Aug 11, 04:37PM
RE: (mapmodels) Wheelbarrow set - by Cleaner - 04 Aug 11, 05:49PM
RE: (mapmodels) Wheelbarrow set - by makkE - 04 Aug 11, 07:04PM
RE: (mapmodels) Wheelbarrow set - by Cleaner - 04 Aug 11, 07:46PM
RE: (mapmodels) Wheelbarrow set - by makkE - 04 Aug 11, 09:23PM
RE: (mapmodels) Wheelbarrow set - by Cleaner - 04 Aug 11, 09:32PM
RE: (mapmodels) Wheelbarrow set - by makkE - 04 Aug 11, 09:49PM
RE: (mapmodels) Wheelbarrow set - by Jg99 - 05 Aug 11, 03:46AM
RE: (mapmodels) Wheelbarrow set - by Lantry - 05 Aug 11, 05:19AM
RE: (mapmodels) Wheelbarrow set - by Cleaner - 05 Aug 11, 05:37AM
RE: (mapmodels) Wheelbarrow set - by Cleaner - 08 Aug 11, 03:24PM