Poll: you want new features in AC? (you can turn on/off in game menu)
You do not have permission to vote in this poll.
new graphics effects, like shell drops,better explosion, cs contracting crosshairs, blood,bullet impacts...
10.45%
7 10.45%
head shot for all guns,(head= more damage, torso = normal, extremities= low),
10.45%
7 10.45%
cod aim = no kickback, good for campers(ctf or tm)
1.49%
1 1.49%
new weapons(combat pistol?.. or super shotgun/grenade launcher.. ok, a weapon that does not interfere the balance .)
7.46%
5 7.46%
the possibility of use different skins/models for each team(like cube2, exemple, blue hands x red hands or m4 x ak, wood Smg x black Smg, same weapon, but, different skins), in defalt, both teans use the same weapon/hand skin
5.97%
4 5.97%
huum, no thanks..
64.18%
43 64.18%
Total 67 vote(s) 100%
* You voted for this item. [Show Results]

some suggestions for ac(graphic and gameplay)
Alright, first of all, forgive me if I sounded rude. I didn't mean to. I forgot that I actually suggested similar ideas years ago when I started playing the game. I'll try and be a more thoughtful about your thoughts ;D

(07 Sep 11, 03:26AM)wolfbr Wrote: ideas that can be adapted to the AC, and work well in the game ; )
Certainly some ideas can be adapted into the game, but gameplay altering-ones shouldn't be. Many of us here have played the game for years, and we've reacted harshly with any changes to the gameplay. During the transition from 1.04 to 1.1, there was a lot of controversy due to weapon balance and armour changes. I assume that you haven't gotten into the competitive scene yet, and that you play on public servers whether by preference or because you're still fairly new. But for the players that do, every little number and edge counts. Hopefully that might shed light onto why so many of us don't like too many changes.

As for cosmetic changes, that doesn't matter as much - but I must continue to stress that it's better to try and start making them yourself rather than asking for it. If you don't know how, you could always learn how.

Quote:i like sauer 2, i like more the single player, or stagib in multiplayer(i dont like no reload weapons XD).
for ac, I suggest something different
There was an instagib ctf mod for AC that was made about two years ago...I'm not sure if anyone still has it. It was pretty fun.

Quote:simple, I have no problem in getting "some" ideas of CS in AC(like cs aim, or diferent damage location for head/chest/arms-legs, all can be adapted for AC, exemple: head shot = more damage, not necessarily 1 hit kill)
Well, I've already sorta answered this earlier in this post. It'll change too much.

It's not a bad idea. It's a good one - but AC has some sacrosanct virginity that shouldn't be destroyed. Maybe you could get some people together and develop your own game ;D

Quote:Gameplay is important, but also a bit of realism is important, and not talk about graphics, I talk about details(exemple, firearms drop shells, yes?)
I think there was a misunderstanding. I have nothing against reload animations and drop shells - but the developers will likely not spend time trying to animate reload animations, etc. It might happen. It's actually been suggested for a long time now, but someone from the community would have to attempt to create reload animations and release 'em. That's the most likely way that it'll ever be added. afaik, the devs have their attention focused on other things.

Quote:I played enough to have some ideas that can improve the game, just ask to be analyzed and tested, i playing a short time, I get good scores on the servers.
That is exactly what I mean - you have only been playing on pubs. There is nothing wrong with people playing on pubs, it's the only way you can really start playing the game. If I ever see you sometime in a server, and I feel like playing an inter, I might pull you over ;) And take your pub-virginity.

I didn't know the true depth of AssaultCube until someone pulled me over to play in an interclan match. After that, my view on the game changed completely.

Quote:no, im sexy
That's not an excuse to ask for something to be done without trying to do help out on actually doing it ;) But if you really think that'll lower your sex appeal...welll...

Quote:means they are not convinced of something, that does not mean they can not change your mind(they have added rifle, and they said that would not add new weapons).
The carbine is rarely used in comparison with the other weapons anyway. It was also part of the controversy when 1.04 shifted over to 1.1. Ultimately it didn't turn out to be that big of a deal because it wasn't commonly used.

Quote:everything can be debated or discussed. something like a explosive weapon, may be something totally new to the game, which would help improve the game in its simplicity. see the exemple of baboo violent(assaut cube 2d with ballls : P), 3 explosives weapons work fine in this game(rocket launcher, grenade and molotov).

maybe, a grenade launcher that fires nades a long distance can be a good idea.
I've already addressed this above, so I'm not going to repeat myself :)

Thanks given by:


Messages In This Thread
RE: cod ac? o.0 - by #M|A#Wolf - 28 Jul 11, 07:01AM
RE: cod ac? o.0 - by wolfbr - 28 Jul 11, 07:12AM
RE: cod ac? o.0 - by V-Man - 28 Jul 11, 08:23AM
RE: cod ac? o.0 - by Nightmare - 28 Jul 11, 12:47PM
RE: cod ac? o.0 - by MCS - 28 Jul 11, 08:35AM
RE: cod ac? o.0 - by Orynge - 28 Jul 11, 10:52AM
RE: cod ac? o.0 - by V-Man - 28 Jul 11, 12:59PM
RE: cod ac? o.0 - by Andrez - 28 Jul 11, 01:06PM
RE: cod ac? o.0 - by Nightmare - 28 Jul 11, 06:00PM
RE: cod ac? o.0 - by wolfbr - 29 Jul 11, 11:12PM
RE: cod ac? o.0 - by Viper - 29 Jul 11, 11:31PM
RE: cod ac? o.0 - by Cleaner - 30 Jul 11, 12:05AM
RE: cod ac? o.0 - by Cactus - 15 Aug 11, 04:20AM
RE: cod ac? o.0 - by Nightmare - 30 Jul 11, 12:35AM
RE: cod ac? o.0 - by wolfbr - 30 Jul 11, 01:25AM
RE: cod ac? o.0 - by hamolton - 31 Jul 11, 11:23PM
RE: cod ac? o.0 - by CharlyMurphie - 01 Aug 11, 01:10AM
RE: cod ac? o.0 - by ExodusS - 01 Aug 11, 02:01AM
RE: cod ac? o.0 - by wolfbr - 01 Aug 11, 04:24AM
RE: cod ac? o.0 - by ExodusS - 02 Aug 11, 11:58AM
RE: cod ac? o.0 - by XKluTcHM0nSt3RX - 01 Aug 11, 06:37PM
RE: cod ac? o.0 - by lucky - 01 Aug 11, 06:48PM
RE: cod ac? o.0 - by Nightmare - 01 Aug 11, 07:28PM
RE: cod ac? o.0 - by wolfbr - 02 Aug 11, 02:29AM
RE: cod ac? o.0 - by #M|A#Wolf - 02 Aug 11, 06:25AM
RE: cod ac? o.0 - by wolfbr - 02 Aug 11, 08:19PM
RE: cod ac? o.0 - by hamolton - 02 Aug 11, 09:17PM
RE: cod ac? o.0 - by wolfbr - 13 Aug 11, 04:31AM
RE: cod ac? o.0 - by Razta - 13 Aug 11, 05:12AM
RE: cod ac? o.0 - by Nightmare - 13 Aug 11, 07:03AM
RE: cod ac? o.0 - by jAcKRoCk* - 13 Aug 11, 09:11AM
RE: cod ac? o.0 - by Orynge - 13 Aug 11, 09:22AM
RE: cod ac? o.0 - by wolfbr - 14 Aug 11, 02:44AM
RE: cod ac? o.0 - by hamolton - 14 Aug 11, 03:39AM
RE: cod ac? o.0 - by jAcKRoCk* - 14 Aug 11, 08:00PM
RE: cod ac? o.0 - by wolfbr - 14 Aug 11, 03:51AM
RE: cod ac? o.0 - by Finnegan - 15 Aug 11, 12:18AM
RE: cod ac? o.0 - by wolfbr - 15 Aug 11, 04:00AM
RE: cod ac? o.0 - by wolfbr - 15 Aug 11, 04:32AM
RE: cod ac? o.0 - by jamz - 15 Aug 11, 12:09PM
RE: cod ac? o.0 - by Nightmare - 15 Aug 11, 01:15PM
RE: cod ac? o.0 - by wolfbr - 15 Aug 11, 02:48PM
RE: cod ac? o.0 - by #M|A#Wolf - 15 Aug 11, 04:21PM
RE: cod ac? o.0 - by RIPBillyMays - 15 Aug 11, 08:47PM
RE: cod ac? o.0 - by Orynge - 15 Aug 11, 11:50PM
RE: cod ac? o.0 - by RIPBillyMays - 16 Aug 11, 07:26PM
RE: cod ac? o.0 - by wolfbr - 17 Aug 11, 06:06AM
RE: cod ac? o.0 - by Orynge - 17 Aug 11, 07:58AM
RE: cod ac? o.0 - by wolfbr - 17 Aug 11, 05:18PM
RE: cod ac? o.0 - by Waffles - 17 Aug 11, 10:43PM
RE: cod ac? o.0 - by wolfbr - 18 Aug 11, 02:34AM
RE: cod ac? o.0 - by Viper - 18 Aug 11, 05:53AM
RE: some suggestions for ac(graphic and gameplay) - by Syntax - 07 Sep 11, 10:51AM