[SkittleTek] {Release} Castle
#2
I don't think the trees will stop it from meeting the requisites, but you definitely want to get rid of most of them. They are rather heavy on computing power, and will cause older machines to run badly. Also, try using more textures; It looks like a lot of your map uses a handful of textures, which can be rather taxing on the eyes.
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Messages In This Thread
[SkittleTek] {Release} Castle - by SkittleTek - 22 May 11, 12:17AM
RE: [SkittleTek] {Release} Castle - by Lantry - 22 May 11, 06:28AM
RE: [SkittleTek] {Release} Castle - by Orynge - 22 May 11, 06:44AM