noob dun good?
#1
So I'm new to AC and rusty as hell on level design, nothing since Build (I got some chewing gum and quit kicking ass). I've made a level that probably contains every dumb mistake out there but was popular with the people I tested it on (and I didn't even know or pay them).

The main problem with it at the moment is stuttering. It's a nautical map with two small ships as bases. I found that I couldn't designate dry areas below the waterline so I had to push the water level unrealistically far down the sides of the ships leaving the sea bed much further down than I'd planned with only just enough water to cover your head. This ate so much space that I had to bring the ceiling down to compensate. I'm working on sculpting it to reduce unnecessary space and headbanging at the moment.

I've read the reference several times and I've been scouring the forum for hints but I've come up blank. First the long shot: Is it possible to have air below the water line? That would solve about everything. Second, how on earth does headshotcity run if this much space is a problem? I know HSC was pre 1.1 (I've read the row over the restrictions) but I can't figure out how it is even possible since it's a lot more intricate and open than my level.

Your advice would be appreciated, criticism welcome. I'm quite taken with this engine and I think I'll try for some more maps, I'd like this one to work though.

p.s. I just noticed that I'd flubbed the maprot.cfg so if you're one of the people who played it after I left, that was an earlier version and ugly as satan's hemorrhoids. Sorry about that.
Thanks given by:


Messages In This Thread
noob dun good? - by Cheesemonster - 28 Mar 11, 06:51AM
RE: noob dun good? - by HKZ Yahtzee 420 - 28 Mar 11, 06:57AM
RE: noob dun good? - by V-Man - 28 Mar 11, 07:09AM
RE: noob dun good? - by Frogulis - 28 Mar 11, 07:13AM
RE: noob dun good? - by Joe Smith - 28 Mar 11, 07:13AM
RE: noob dun good? - by V-Man - 28 Mar 11, 07:24AM
RE: noob dun good? - by Joe Smith - 29 Mar 11, 06:55AM
RE: noob dun good? - by Mr.Floppy - 28 Mar 11, 10:29AM
RE: noob dun good? - by Frogulis - 28 Mar 11, 12:55PM
RE: noob dun good? - by DrauL - 28 Mar 11, 10:39AM
RE: noob dun good? - by Mikey - 28 Mar 11, 01:13PM
RE: noob dun good? - by Mr.Floppy - 28 Mar 11, 06:09PM
RE: noob dun good? - by tempest - 28 Mar 11, 08:44PM
RE: noob dun good? - by VenteX - 28 Mar 11, 07:27PM
RE: noob dun good? - by Cheesemonster - 29 Mar 11, 05:03AM
RE: noob dun good? - by eftertanke - 29 Mar 11, 05:21AM
RE: noob dun good? - by Frogulis - 29 Mar 11, 07:49AM
RE: noob dun good? - by vern - 29 Mar 11, 08:00AM
RE: noob dun good? - by Cheesemonster - 29 Mar 11, 08:10AM
RE: noob dun good? - by Joe Smith - 30 Mar 11, 09:38PM
RE: noob dun good? - by Cheesemonster - 05 Apr 11, 05:01AM
RE: noob dun good? - by Frogulis - 29 Mar 11, 01:32PM
RE: noob dun good? - by Nightmare - 29 Mar 11, 06:23PM
RE: noob dun good? - by Gibstick - 05 Apr 11, 12:51PM
RE: noob dun good? - by !jack! - 10 Apr 11, 11:18PM