Poll: Juggernaut? (LS or JUG)
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It is like totally epic
37.50%
6 37.50%
No. I hate Juggernaut
25.00%
4 25.00%
eh... in teh middle
37.50%
6 37.50%
Total 16 vote(s) 100%
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Possible new modes
#1
Hey guys- just wanted to make a centralized thread for this topic... cuz I don't know any that are common.

New Mode Ideas:
T/OKOK
One Knife, One kill
The same as OSOK, but a true mode for knife only games

LS
Last Stand
Basically a DM, but the one who is in possesion (the last stand guy) is the only guy who can get points for frags. He cannot get pickups, yet he has higher health than normal.

STF
Steal The Flag (Team)
Like in modern times, we have prized things. We are happy when we have these things. Your objective is to steal their flag. Points are scored every 15 seconds with your own flag. Highest score wins. Flag cannot be returned unless the holder is killed, and someone returns it, or the flag has been held for 2 min.

T/STE
Scorch The Earth
Like T/SURV, but only with grenades. There is health and armor, and akimbo is present as well. If the flag is taken and scored with (like CTF), 5 points are awarded to the player.

T/OTC
On The Clock
A T/SURV with a clock... You will blow up in 2min, and under 50 health will be 20 seconds. Kills when dead (when you die) are two frags.

T/BT
Bomb Threat
Basically disable the bomb. Timer can be speed up if noone comes near it. When bomb blows up, you die. If you disable the bomb- 5 points. With rounds that respawn. Bomb is placed randomly

T/OROK
One Rifle, One Kill
Like tosok with carbine.

T/DNC
Defend aNd Conquer
There are six flags on the map. If you stand by a flag for a certain time, the flag is awarded to you. Points are scored for every 10 seconds you have a flag. More flags equal more points. If all six flags are taken by one entity, game ends and the player wins.

T/CM
Colonize Match
Same as DNC, but like T/SURV. Pickups are available. Last man standing or all six flags equals one win point.

RTE
Resist the Enemy
Also like TDNC, but on each round, one team has all six flags. The resisting team must try and take at least three back in each round. Rounds last a quarter of the games length.

DTC
Defend the City
Like RTE, but with a T/SURV approach.

T/NOS
NO Scope
Exactly like TOSOK but with the scope disabled.

T/TNOS
360 NO Scope
More points for 360's

T/CST
Cuber's Shotgun Time
A game only with shotguns. Splatters are two frags. Bet you guys are gonna hate me for this... :D

T/SDLMT
Super Duper Lawn Mower Time
A DM riding lawn mowers

T/OSOKRLM
One Shot, One kill, Riding Lawn Mowers
:D

T/LLM
Last Lawn Mower
Only one lawn mower in this DM. Two with the Team version

CTFRLM
CTF with Lawn Mowers

T/CSTRLM
CST with Lawn Mowers... OWNAGE

T/CTBS
Cemer's Trademark Brick Shitting
One frag gives you a brick, and that is your grenade. Instakill. Brick Grenades instead are Instagib

INF
Infection (by Mikey)
Everyone know how it works. But I tried to modify it to assault cube a bit.
Two teams spawn, one is a group of "Infected" who have super high health, the other team is a team of doctors with guns, they must kill the infected and bring them to their side, while the infected are trying to do the same, only pistol and shotguns are allowed, and the zombies are melee only, but they do huge damage. (two hits=kill?) Game ends when one team consists of all the players or the time runs out.

T/GEMA (by Undead and every pissed off person who gets fragged in this)
Gema
You are immortal. All you can do is get the flags (CTF). Fragging and gibbing is impossible. Suicide is possible also.

T/ZMB
Zombie (by Undead)
Kill as many zombies before they can kill you

FME
Fame
(deatmatch styled)
The better you are doing, the more visible you are. (e.g. first is fully opaque, and last is almost fully transparent). Also, you can see every one above you (rank) on the map.

HTH
Hunt the Headshots (By SovietAk47, and explanation by Gibstick)
Points or frags only by headshots

LMB
Limbo (based off an idea by DaRealRocky)
A TDM but when you are shot you die, but you can't respawn (frozen) until a teammate touches your corpse. If all members of one team are in limbo, round ends and last kill is +1 frags.

Additives:

H+ (e.g. DM HDM. TOSOK= HTOSOK)
Hardcore (by a_slow_old_man)
Loads the game mode with 45 health and disables pickups

F+
Fame

With the Fame mode

G+
Ego
Enlarges the head's hitbox by the higher rank you have

Post your ideas below... and I will put 'em here... (once I learn how to edit the main thread)
edit: I think I found it

:D

-Cemer




Thanks given by:


Messages In This Thread
Possible new modes - by Cemer - 13 Mar 11, 04:11PM
RE: Possible new modes - by Mikey - 13 Mar 11, 05:24PM
RE: Possible new modes - by Lantry - 13 Mar 11, 06:22PM
RE: Possible new modes - by tempest - 13 Mar 11, 06:24PM
RE: Possible new modes - by Frogulis - 14 Mar 11, 02:21AM
RE: Possible new modes - by Mai Mee Tur - 13 Mar 11, 06:26PM
RE: Possible new modes - by Cemer - 13 Mar 11, 06:50PM
RE: Possible new modes - by Lantry - 13 Mar 11, 06:32PM
RE: Possible new modes - by Nightmare - 13 Mar 11, 06:43PM
RE: Possible new modes - by titiPT - 13 Mar 11, 07:56PM
RE: Possible new modes - by Cemer - 13 Mar 11, 08:45PM
RE: Possible new modes - by #M|A#Wolf - 13 Mar 11, 09:27PM
RE: Possible new modes - by jAcKRoCk* - 13 Mar 11, 10:18PM
RE: Possible new modes - by Cemer - 13 Mar 11, 11:59PM
RE: Possible new modes - by Mikey - 13 Mar 11, 11:42PM
RE: Possible new modes - by Gibstick - 13 Mar 11, 11:44PM
RE: Possible new modes - by Undead - 14 Mar 11, 02:45PM
RE: Possible new modes - by a_slow_old_man - 14 Mar 11, 03:10PM
RE: Possible new modes - by Mr.OpTic - 14 Mar 11, 04:02PM
RE: Possible new modes - by Cemer - 14 Mar 11, 04:42PM
RE: Possible new modes - by DaRealRocky - 14 Mar 11, 08:55PM
RE: Possible new modes - by Cemer - 14 Mar 11, 10:53PM
RE: Possible new modes - by Mikey - 14 Mar 11, 11:25PM
RE: Possible new modes - by Cemer - 14 Mar 11, 11:26PM
RE: Possible new modes - by Lantry - 14 Mar 11, 11:28PM
RE: Possible new modes - by lucky - 14 Mar 11, 11:31PM
RE: Possible new modes - by DaRealRocky - 15 Mar 11, 05:57AM
RE: Possible new modes - by Cemer - 15 Mar 11, 01:43PM
RE: Possible new modes - by Alex007 - 15 Mar 11, 05:26PM
RE: Possible new modes - by Undead - 15 Mar 11, 06:57PM
RE: Possible new modes - by Cemer - 15 Mar 11, 07:07PM
RE: Possible new modes - by SovietAk47 - 15 Mar 11, 07:50PM
RE: Possible new modes - by Cemer - 15 Mar 11, 09:28PM
RE: Possible new modes - by Gibstick - 15 Mar 11, 09:48PM
RE: Possible new modes - by Cemer - 15 Mar 11, 10:49PM
RE: Possible new modes - by Nightmare - 15 Mar 11, 10:51PM
RE: Possible new modes - by Cemer - 15 Mar 11, 10:59PM
RE: Possible new modes - by Nightmare - 15 Mar 11, 11:19PM
RE: Possible new modes - by Cemer - 15 Mar 11, 11:25PM
RE: Possible new modes - by Mikey - 15 Mar 11, 11:03PM
RE: Possible new modes - by jAcKRoCk* - 15 Mar 11, 11:51PM
RE: Possible new modes - by #M|A#Wolf - 16 Mar 11, 01:42PM
RE: Possible new modes - by Frogulis - 16 Mar 11, 02:00PM
RE: Possible new modes - by Mikey - 16 Mar 11, 03:11PM
RE: Possible new modes - by jAcKRoCk* - 16 Mar 11, 03:57PM
RE: Possible new modes - by Cemer - 16 Mar 11, 06:29PM
RE: Possible new modes - by Mikey - 16 Mar 11, 05:36PM
RE: Possible new modes - by Ronald_Reagan - 17 Mar 11, 12:21AM
RE: Possible new modes - by Cemer - 17 Mar 11, 12:29AM
RE: Possible new modes - by Spartan' - 17 Mar 11, 03:32AM
RE: Possible new modes - by Vermi - 17 Mar 11, 03:57AM
RE: Possible new modes - by Cemer - 17 Mar 11, 05:26AM
RE: Possible new modes - by DeadToMe - 26 Mar 11, 10:57AM
RE: Possible new modes - by Ronald_Reagan - 17 Mar 11, 05:30AM
RE: Possible new modes - by Cemer - 17 Mar 11, 05:42AM
RE: Possible new modes - by Polusive - 22 Mar 11, 07:55AM
RE: Possible new modes - by Nightmare - 22 Mar 11, 07:39PM
RE: Possible new modes - by macm - 22 Mar 11, 10:59PM
RE: Possible new modes - by Viper - 23 Mar 11, 03:05AM
RE: Possible new modes - by Polusive - 25 Mar 11, 02:34PM
RE: Possible new modes - by Frogulis - 26 Mar 11, 10:35AM