14 Jun 12, 10:14PM
To bump this thread up again, I'd really like this problem to be fixed. Otherwise there is no point in having long games going if they end up getting disturbed anyway.
It has never been a problem with sending syslog or any other type of ladder related issue. Unless you run stuff on a really low end box with limited bandwidth, which I don't do. I've run the ladder continuously since October 2009 and never seen such issues before 1.1 got released.
It has never been a problem with sending syslog or any other type of ladder related issue. Unless you run stuff on a really low end box with limited bandwidth, which I don't do. I've run the ladder continuously since October 2009 and never seen such issues before 1.1 got released.