Custom Mapmodels
#2
You need to remove the comments from the line.

---- // mapmodel 0 0 0 0 "snowsail" ----

You have to remove the two // from the front of that, and then save the edited version of default_map_settings.cfg as your map name. Say you've saved it as ac_newmap, and you then put it in your map directory (AssaultCube_v1.1.0.4/packages/maps) And then open ac, once you've loaded the map you'll have the extra model at use. If you do not have a map the same name, you can simply open a new map, save it as the cfg you have in your folder, and reload it. Again, you'll have the model for extra use.
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Messages In This Thread
Custom Mapmodels - by TackyMan - 10 Jun 12, 08:28PM
RE: Custom Mapmodels - by Snoosnoo - 11 Jun 12, 02:45PM
RE: Custom Mapmodels - by TackyMan - 11 Jun 12, 06:34PM
RE: Custom Mapmodels - by Snoosnoo - 11 Jun 12, 08:55PM
RE: Custom Mapmodels - by pufig - 12 Jun 12, 12:26AM
RE: Custom Mapmodels - by Billybob - 12 Jun 12, 12:30AM
RE: Custom Mapmodels - by Snoosnoo - 12 Jun 12, 12:35AM