neonox
#18
A couple of pointers, WeedBernd.
  • If you want to comment out lines in the .cfg, use // not #
  • Zipping your package like this:
    └ packages
           ├ maps - .cfg & .cgz
           └ textures
                  └ neonox - your textures
    ...lets people simply unzip the file into their AC folder.
  • /mapshot will save a screenshot showing just the minimap
Other than that, it does look fun, and I really wanted the little cubicles by the flags to transport me to the other base.
Thanks given by:


Messages In This Thread
neonox - by .45|WeedBernd - 13 May 12, 04:38PM
RE: neonox - by paulmuaddibKA - 13 May 12, 05:01PM
RE: neonox - by gambino - 13 May 12, 05:21PM
RE: neonox - by .45|WeedBernd - 13 May 12, 05:36PM
RE: neonox - by Oracle - 13 May 12, 06:00PM
RE: neonox - by Jg99 - 13 May 12, 06:17PM
RE: neonox - by Mael - 13 May 12, 06:54PM
RE: neonox - by .45|WeedBernd - 13 May 12, 07:04PM
RE: neonox - by Mr.Floppy - 14 May 12, 11:21AM
RE: neonox - by VenteX - 20 May 12, 12:54PM
RE: neonox - by Nightmare - 13 May 12, 07:39PM
RE: neonox - by Milandrag - 13 May 12, 08:57PM
RE: neonox - by .45|WeedBernd - 14 May 12, 08:25AM
RE: neonox - by Nightmare - 13 May 12, 10:39PM
RE: neonox - by Andrez - 14 May 12, 12:20PM
RE: neonox - by MykeGregory - 19 May 12, 09:40AM
RE: neonox - by paulmuaddibKA - 19 May 12, 06:43PM
RE: neonox - by Vanquish - 19 May 12, 08:37PM
RE: neonox - by jamz - 20 May 12, 10:09AM
RE: neonox - by Vermi - 20 May 12, 01:37PM
RE: neonox - by paulmuaddibKA - 20 May 12, 03:54PM
RE: neonox - by Frogulis - 23 May 12, 01:25PM
RE: neonox - by paulmuaddibKA - 23 May 12, 04:40PM
RE: neonox - by JamJamTheCalcMan - 23 May 12, 04:10PM
RE: neonox - by Snoosnoo - 23 May 12, 04:41PM
RE: neonox - by Cleaner - 23 May 12, 11:46PM
RE: neonox - by Bullpup - 31 May 12, 12:30AM
RE: neonox - by VenteX - 31 May 12, 12:43AM