11 May 12, 02:28PM
(10 May 12, 09:08AM)Billybob Wrote: These are the specs for Billybobs server :-
[SELECT ALL] Code:Operating system Debian Linux 6.0
Kernel and CPU Linux 2.6.32-238.12.1.el5.028stab091.1 on x86_64
Processor information Intel(R) Xeon(R) CPU X3470 @ 2.93GHz, 2 cores
System uptime 4 days, 16 hours, 24 minutes
CPU load averages 0.48 (1 min) 0.23 (5 mins) 0.08 (15 mins)
CPU usage 1% user, 1% kernel, 0% IO, 98% idle
Real memory 1024 MB total, 185.28 MB used
This lag/kick issue only seems to have reared its head since the updates to ver. 1.1.0.x. I don't recall any real problems with ver. 1.0.x
If someone can suggest a fix I will gladly apply it to my server.
It's for certain that it happened after the 1.1.0.x update. I have a bit more resources on the machine I'm using and it's connected to a 100Mbit port. The server also runs with two disk setup in a RAID. It's not the server, or the service. It's an AC bug.
I agree that it is annoying to get kicked when you're in the middle of the game. For those who are interested (devs) in different ideas on what's causing the fault can have a look here ---> http://forum.cubers.net/thread-5153-page-1.html