20 Apr 12, 01:01PM
(This post was last modified: 20 Apr 12, 01:47PM by OpenSource.)
You can use other stuff/script to change to pistol.
Not automatically when out of ammo but still...
[cubescript]pistolera = [
if (|| (= (curmode) 10) (= (curmode) 11)) [ if (= (curweapon) (currentprimary)) melee primary ] [
if (= (curweapon) (currentprimary)) secondary primary
]
][/cubescript]
This lets you press mousewheel to change from primary weapon to pistol.
Pressing it when having pistol will change back to primary weapon.
Playing T/OSOK will let you change from sniper to knife and back - still by pressing mousewheel of course.
This script is not made by me, so no credits goes this way.
Not automatically when out of ammo but still...
[cubescript]pistolera = [
if (|| (= (curmode) 10) (= (curmode) 11)) [ if (= (curweapon) (currentprimary)) melee primary ] [
if (= (curweapon) (currentprimary)) secondary primary
]
][/cubescript]
[SELECT ALL] Code:
bind "mouse3" [pistolera]
This lets you press mousewheel to change from primary weapon to pistol.
Pressing it when having pistol will change back to primary weapon.
Playing T/OSOK will let you change from sniper to knife and back - still by pressing mousewheel of course.
This script is not made by me, so no credits goes this way.