03 Apr 12, 02:53AM
if you are looking for suggestions on what sensitivities others use, it is useless saying your in game value. there are many acceleration variables on different systems and people have different base sensitivities to begin with.
a good way to compare would be to turn off all acceleration (by disabling windows enhanced pointer precision and using a fix [mark the c's mousefix on windows http://donewmouseaccel.blogspot.co.uk/20...lder.html])
then once that is done you can measure the amount of cm it takes on your mousepad to move 360 degrees in game. for example, it takes me 32.4cm to move 360 degrees.
- tangent: example website.
maybe someone can set up a site like the following that works out cm/360 so people can share that, i admit its a bit of a pet peeve of mine and i don't have the technical skills to do it. but maybe it can be useful for others.
to change quake sens to ac sens the formula is:
quake sens * m_yaw * 33
----for quake sens only----
http://www.notalent.org/sensitivity/sensitivity.htm
anyone want to make a version of this for ac?
tl;dr:
play with what *you* are most comfortable with
thank you to tenshi for the quake-ac sens conversion formula.
a good way to compare would be to turn off all acceleration (by disabling windows enhanced pointer precision and using a fix [mark the c's mousefix on windows http://donewmouseaccel.blogspot.co.uk/20...lder.html])
then once that is done you can measure the amount of cm it takes on your mousepad to move 360 degrees in game. for example, it takes me 32.4cm to move 360 degrees.
- tangent: example website.
maybe someone can set up a site like the following that works out cm/360 so people can share that, i admit its a bit of a pet peeve of mine and i don't have the technical skills to do it. but maybe it can be useful for others.
to change quake sens to ac sens the formula is:
quake sens * m_yaw * 33
----for quake sens only----
http://www.notalent.org/sensitivity/sensitivity.htm
anyone want to make a version of this for ac?
tl;dr:
play with what *you* are most comfortable with
thank you to tenshi for the quake-ac sens conversion formula.