29 Mar 12, 10:01PM
I have been wondering, would it be possible to build a "mute" feature into AC? Here's what I'm thinking:
1. Someone is being racist
2. Pleople (or admin) ask him/her to stop
3. The person keeps going
4. The people or admin vote to mute the player
5. The vote passes
6. Now the player can stay and keep playing, but they can't talk. Most likely the server (but if not, maybe the client program) rejects everything that person says.
This could be for a set amount of time, as long as they are conneced to the server (re-connecting would get around this) or a sort-of blacklist.
The blacklist could be useful for players who are racist, insulting, or inappropriate who people would otherwise blacklist.
What does everyone else think?
1. Someone is being racist
2. Pleople (or admin) ask him/her to stop
3. The person keeps going
4. The people or admin vote to mute the player
5. The vote passes
6. Now the player can stay and keep playing, but they can't talk. Most likely the server (but if not, maybe the client program) rejects everything that person says.
This could be for a set amount of time, as long as they are conneced to the server (re-connecting would get around this) or a sort-of blacklist.
The blacklist could be useful for players who are racist, insulting, or inappropriate who people would otherwise blacklist.
What does everyone else think?