14 Aug 10, 11:15AM
Many features in 1.1 are really good ideas (anticheat, no ratio, etc.) but :
The point is that some gameplays changes were not thought enough I think.
For example, the armor. Before it was something to take in consideration in the strategy. Keep control of the kevlar was one of the things you had to do. Now, it's more "let's walk and take pick up we meet on our way".
This version makes AC too complicate too. Why I always need a different number of bullets ? Why the "server denied my call ?" Why can't I vote, send this map ? Etc.
The point is that some gameplays changes were not thought enough I think.
For example, the armor. Before it was something to take in consideration in the strategy. Keep control of the kevlar was one of the things you had to do. Now, it's more "let's walk and take pick up we meet on our way".
This version makes AC too complicate too. Why I always need a different number of bullets ? Why the "server denied my call ?" Why can't I vote, send this map ? Etc.