14 Aug 10, 03:53AM
I was working on a map earlier today and I determined that to make it fit the style I was shooting for, having some puddles in certain areas would help a lot, but the problem is that if I were to raise the water level to reach that area, certain parts of the map would be flooded. Would it be possible to have an option to raise the waterlevel in certain areas, while leaving the level in others untouched?