(11 Mar 12, 12:03PM)Waffles Wrote: after spending some time with RR on ac platformers. I thought it might be a good idea to implement a 180 function. Basically, with a key press you could rotate the yaw by 180 degrees and maybe add something so it wasn't instantaneous but quicker and more efficient than a full wrist rotations. I know that this is not other fps, but this function exists in other games and can be a vital asset.
Personally, I doubt I would ever use the 180* thing... would mess up my entire flow of movement. I have used this in other game's, though I can't recall which one's, but I remember hating it. Recovering from an auto-180 to aim would take longer than simply turning around to aim IMO. Maybe someone else would find it useful, but I wouldn't even use it.