16 Mar 12, 01:21AM
What?? Another one??
Actually nothing new but I thought I would bring it to public attention. I have been hosting a modified server that runs a zombie mod. In essence, you spawn as either a human or a zombie and teams start off balanced. Humans get a gun with 10000 bullets and 1hp (Any random player on the human side gets a grenade) and zombies get 480hp and a knife.
I have been testing many numbers to try and get the mode to feel balanced so give me feedback. Currently there is a gun ladder in place and the exact order you get a gun is in the server MOTD. This means you start with arguably the worst AC weapon and work your way up by how many kills you get. This is not the same as unlocking guns, you don't get to choose but you get a better gun with the more kills. If you die, you are forced to the other team to fight for them.
Why do zombies have 480 hp? Because that equals two head shots with a sniper and in a way balanced the rest of the weapons. I have a very basic map rotation so map suggestions would be nice as well. This server is different than my previous servers in that it is script controlled. The server holds up to 14 players and doing a 7v7 on douze is difficult but possible xD
Please give me helpful feedback, otherwise I can't improve.
The name of the server is Hyperblast and you can connect by /modconnect x-ray-dog.dyndns.org 1000. It is hosted as mostly 24/7 so only on a few occasions will it be down.
You can also read http://forum.cubers.net/thread-4336-post...l#pid76522 in correlation to the first public server.
Actually nothing new but I thought I would bring it to public attention. I have been hosting a modified server that runs a zombie mod. In essence, you spawn as either a human or a zombie and teams start off balanced. Humans get a gun with 10000 bullets and 1hp (Any random player on the human side gets a grenade) and zombies get 480hp and a knife.
I have been testing many numbers to try and get the mode to feel balanced so give me feedback. Currently there is a gun ladder in place and the exact order you get a gun is in the server MOTD. This means you start with arguably the worst AC weapon and work your way up by how many kills you get. This is not the same as unlocking guns, you don't get to choose but you get a better gun with the more kills. If you die, you are forced to the other team to fight for them.
Why do zombies have 480 hp? Because that equals two head shots with a sniper and in a way balanced the rest of the weapons. I have a very basic map rotation so map suggestions would be nice as well. This server is different than my previous servers in that it is script controlled. The server holds up to 14 players and doing a 7v7 on douze is difficult but possible xD
Please give me helpful feedback, otherwise I can't improve.
The name of the server is Hyperblast and you can connect by /modconnect x-ray-dog.dyndns.org 1000. It is hosted as mostly 24/7 so only on a few occasions will it be down.
You can also read http://forum.cubers.net/thread-4336-post...l#pid76522 in correlation to the first public server.