11 Mar 12, 12:18PM
(11 Mar 12, 12:03PM)Waffles Wrote: after spending some time with RR on ac platformers. I thought it might be a good idea to implement a 180 function. Basically, with a key press you could rotate the yaw by 180 degrees and maybe add something so it wasn't instantaneous but quicker and more efficient than a full wrist rotations. I know that this is not other fps, but this function exists in other games and can be a vital asset.
I remember this same feature was implemented in Mirror's Edge, which was an FPS. It was mostly used for jumping wall to wall and grabbing ledges up top, but occasionally you could use it to face your enemy when they try to sneak up from behind.
Can't say I used it often for that purpose though.