10 Mar 12, 02:24AM
The milkcarton model in ac_power uses a custom texture "./wotwot/skin/milkcarton.jpg", which is in the textures folder and specified using special texture argument for the mapmodel. This also means that the milkcarton is not working in the default map cfg either. I am not sure why it won't load the default texture, but I think it has to do with the model name specified in md3.cfg, as the path to the model lines up, the model loads, the path to the skin lines up, and the skin itself isn't corrupted or anything. I don't have blender installed but I am doing that now so I can take a look at it.