26 Feb 12, 02:11AM
I thought there was a hit fix in the svn. i've been playing around in single player and the hit registration feels the same. On close range all shots register, across douze i lose something like 2-3 shots and miss a few thanks to the recoil (with AR), i should mention that i have the latest update and wasnt able to compile due to an error in the code, oh and i used the "/idlebots 1" command.
Another thing i noticed is that when i shot at a wall, if i shoot 5 bullets there will only be 4 bullet holes in the wall, if i shoot 10 there will be 6 or 7, i tested both close and long distances and i changed the bullethole.png to easely count the holes.
Another thing i noticed is that when i shot at a wall, if i shoot 5 bullets there will only be 4 bullet holes in the wall, if i shoot 10 there will be 6 or 7, i tested both close and long distances and i changed the bullethole.png to easely count the holes.