25 Feb 12, 05:12AM
I really like the idea of high caliber weapons, (sniper/carbine, coincidentally low fire-rate weapons requiring 100% accuracy for every shot to be effective) had armor piercing ability. (not a complete negate of armor, maybe?
IIRC splatters are no longer gibs? (I mean worth two frags) I like splatters, but it shouldn't splatter if the victim has a bunch of armor.
The following idea I'm just sorta tossing in just for discussion -- maybe headshots on people with helmets aren't always gibs? Even though Kevlar and helmets are the same I believe.
Knife in back = instagib? (only when directly behind enemy -- because IRL a person would dodge/parry if the knife was to the side.
</blasphemous_ideas>
IIRC splatters are no longer gibs? (I mean worth two frags) I like splatters, but it shouldn't splatter if the victim has a bunch of armor.
The following idea I'm just sorta tossing in just for discussion -- maybe headshots on people with helmets aren't always gibs? Even though Kevlar and helmets are the same I believe.
Knife in back = instagib? (only when directly behind enemy -- because IRL a person would dodge/parry if the knife was to the side.
</blasphemous_ideas>