23 Feb 12, 03:48AM
I realized this one little thing after a few attempts at recording footage from demos.
Try to keep the shots straight (i.e. don't follow the player around with the camera). If you can either get the first person view, or use a static camera positioned to view the emphasized action (in this case mostly headshots) in full detail, you will have a more straightforward, easy to follow shot.
Also, in regards to the "it's in your eyes..." intro...
I SEE WHAT YOU DID THERE
Try to keep the shots straight (i.e. don't follow the player around with the camera). If you can either get the first person view, or use a static camera positioned to view the emphasized action (in this case mostly headshots) in full detail, you will have a more straightforward, easy to follow shot.
Also, in regards to the "it's in your eyes..." intro...
I SEE WHAT YOU DID THERE