(to Devs) Unique folder for mapmodels textures
#24
Ok, it took more time than I though because all models had to be renamed within the actual 3D program for all this to work but it's finally done.

I have taken the opportunity to fix some bits here and there like welding vertex on some mapmodels, in my 'Cleaner' folder I also have slightly modify the minecart to reduce polys.

So... Again I understand that it's a totally new approach in files storage but look at the benefits, the official mapmodels package is 23Mb whilst the revised one is at a mere 8,9Mb.

As I explained previously, since the skins are already there, this leave plenty room for extra modified official mapmodels like the ones I have shown, mapmodels weight hardly nothing (between 2Kb and 20Kb for the heaviest).

I leave it now to you to check it out, if you noticed something I missed or some changes need to be made let me know.

>>> Download Revised Mapmodels Package <<<

EDIT: Download link updated (few error fixed)
Thanks given by:


Messages In This Thread
RE: (to Devs) Unique folder for mapmodels textures - by Cleaner - 17 Feb 12, 05:52PM