08 Feb 12, 05:23AM
Agree with all above posts, but...
What happens when Team A requests for a stop, which Team B respectfully considers... but Team A is actually just stalling time? >.>
I guess the best way to avoid an issue like this is to set a limit to the number/duration of stops before the match?
What happens when Team A requests for a stop, which Team B respectfully considers... but Team A is actually just stalling time? >.>
I guess the best way to avoid an issue like this is to set a limit to the number/duration of stops before the match?