Alright, It's been a while since I addressed the suggestions, so lets get started:
@CharlieMurphy There is no way I know of to have nades not explode and act as mines. Also Shooting the nade is definately impossible, as I don't have a way of tracking where the nade is or where you shoot.
@Z3R0 This sounds very fun, however I can't do this with a nade D: I can do it with a flag, though I'm not quite sure how I would work everything out. Requires some thought.
@MykeGregory OMFG Griffball! I never thought about this!!! This should be possible with a flag, but with a nade its impossible. I'm going to have to think about this one as well.
On a side note, could anyone create a map for the King of the Hill mod and/or the Griffball mod? It would be very helpful, because both of these mods are going to require map based code.
Edit: didn't see this one
@Damn
okok (lol o-kok) is easily possible, but... I mean its seems like it'd be kinda boring. Idk if it's what you want, I guess I can add it to the compilation.
Sblargishmod V2!
http://forum.cubers.net/thread-4765-post...l#pid86708
@CharlieMurphy There is no way I know of to have nades not explode and act as mines. Also Shooting the nade is definately impossible, as I don't have a way of tracking where the nade is or where you shoot.
@Z3R0 This sounds very fun, however I can't do this with a nade D: I can do it with a flag, though I'm not quite sure how I would work everything out. Requires some thought.
@MykeGregory OMFG Griffball! I never thought about this!!! This should be possible with a flag, but with a nade its impossible. I'm going to have to think about this one as well.
On a side note, could anyone create a map for the King of the Hill mod and/or the Griffball mod? It would be very helpful, because both of these mods are going to require map based code.
Edit: didn't see this one
@Damn
okok (lol o-kok) is easily possible, but... I mean its seems like it'd be kinda boring. Idk if it's what you want, I guess I can add it to the compilation.
Sblargishmod V2!
http://forum.cubers.net/thread-4765-post...l#pid86708