Giving the helmet a sound its own..
#9
it's strange to mention that in my client, there are two different sounds for kevlar as well as helmet. I did not modify the source but merely downloaded the client from sourceforge. Would there be a reason that this would be different on two different OS platforms? And if it is the case that it is different (which it seems clear to me it is if sgtd has problems) then what should be done about the mac edition having pickup_helmet as well as pickup_armour?

the curiosity about my modding sounds was not related to altering code, merely the consensus of the community about what would/wouldn't be acceptable.

i'm also curious to see this issue resolved. If it's the case i've had an advantage by being able to hear differences between armour and helmet sounds then that makes me feel and look like a dick doesn't it?
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Messages In This Thread
Giving the helmet a sound its own.. - by sgt.d - 03 Feb 12, 08:09AM
RE: Giving the helmet a sound its own.. - by Waffles - 04 Feb 12, 12:56AM