(to Devs) Unique folder for mapmodels textures
#13
(31 Jan 12, 09:44PM)tempest Wrote: Aargh! Please, please don't do that! It might work now, but once auto-downloadable packages are added and see some use, this will become a nightmare. Just remove the duplicates except from one folder, leave the skin in there, and load it from the other ones. Having all skins in one folder will confuse everyone, and it won't work well with zipped model packages.
I'm looking the other way round mate and this is why I am hush hush to fix that before feeding Luc@s host.

Confuse? confuse whom? those involved in mapping,modelling and so on? thb they surely will have read this and expect some minor changes (put your skin in the skin folder).

About the zip part, I don't get it either, if packaged properly where is the trouble?
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Messages In This Thread
RE: (to Devs) Unique folder for mapmodels textures - by Cleaner - 31 Jan 12, 11:13PM