(to Devs) Unique folder for mapmodels textures
#4
The probably best would be, to get all textures together in 2 or 3 2048x2048 files. The alpha ones would get a extra file.

This makes everything easier for the graphics card.
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Messages In This Thread
RE: (to Devs) Unique folder for mapmodels textures - by Dementium4ever - 31 Jan 12, 12:24PM