(18 Jan 12, 12:22PM)Mr.Floppy Wrote: Though, I haven't thought through all aspects about this yet, to be honest.Please do so, maybe there is some coding involved since i'm struggling to get this working.
(18 Jan 12, 12:29PM)Think3r Wrote: Cleaner why not open the md2 model save it as md3 model on milkshape and then edit the md3?I have already converted all md2 models onto md3 and thus obviously experimenting this with md3
(18 Jan 12, 12:43PM)tempest Wrote: You can add something like [cubescript]md3skin * "../barrel/skin.jpg"[/cubescript] to the md3.cfg. For example, if you do this in "models/blabla/md3.cfg", it will load "models/barrel/skin.jpg".I have tried a few md3skin commands in the cfg but it doesn't seems to work although I don't get any error messages on the console, I keep trying tho.
EDIT: I will also try with naming the material skin.jpg within MilkShape.