15 Jan 12, 02:40PM
(This post was last modified: 15 Jan 12, 02:42PM by Roflcopter.)
(15 Jan 12, 12:43PM)Joe Smith Wrote: when people say there would be more pros, if spread is lowered it doesnt just affect the better players it also affects everyone, so lowering the spread would just mean everyone would die quicker, both "pros" and "nonpros" so kills would go up but everyone's kills would go up not just a certain group of players.
It doesn't "just mean that". Consider if spread was completely random and aiming played no part. We'd all get the same results. As you lower spread you begin to distiguish players more. In fact very few people can actually aim well, many are currently riding on the fact they only need to aim close to enemies. Basically, the spray-and-pray bunch of players would decrease in skill.
(15 Jan 12, 12:43PM)Joe Smith Wrote: @ Roflcopter did you try burst firing ? when you shoot an assault rifle in real life, the spread ( if you havent mastered the gun ) is really worse than that.
So if players can get less spread than that cuz they learn to burst fire or do not spray then thats were skill comes in.
Of course I've tried burst-firing. Burst firing only help on the first three bullets which is not enough. And in SVN the first three bullets of an AR burst are even less accurate.
(15 Jan 12, 12:50PM)titiPT Wrote: Roflcopter, is there a way to compare the spread of the AR to the 1.0's with a picture like the one you posted?
I'm sure there would be for whoever can be bothered to do it but that's not me, sorry.