AC 1.1.1 Weapon Discussion
#20
I would say don't change the carbine. If you make it faster, it would become the next noobcannon. I would say that the carbine may even be OVER powered, as two shots with carbine vs. two shots with sniper, the carbine wins. You need to remember that it takes a couple scroll clicks to get to the sniper from the pistol if you have nades. The carbine would beat the sniper easily if using only main weapons. It would beat the shotgun at medium range, as well as the AR and SMG, if you take spread and recoil into consideration. I honestly like to use the carbine with V-Man's smoothzoom script instead of the sniper, which is just as effective for my skill level. It might not give me as much zoom, but it still works well. I think that the pistol, even though a secondary weapon, should have it's damage bumped up, rather than bump up the damage on the sniper, or meet in the middle and bump the sniper a little bit, and the pistol a little bit. The shotgun should maybe deal 95 so as to still be a beginner friendly weapon, and to possibly get rid of it as being a noobcannon. To sum it up: don't shorten carbine reload time, slightly raise pistol and sniper, lower noobcannon to 95. Did I just call the shotty a noobcannon subconsciously?
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Messages In This Thread
AC 1.1.1 Weapon Discussion - by MerCyKiL - 10 Jan 12, 11:13PM
RE: AC 1.1.1 Weapon Discussion - by V-Man - 10 Jan 12, 11:48PM
RE: AC 1.1.1 Weapon Discussion - by V-Man - 11 Jan 12, 02:06AM
RE: AC 1.1.1 Weapon Discussion - by Link - 11 Jan 12, 02:03AM
RE: AC 1.1.1 Weapon Discussion - by Orynge - 11 Jan 12, 02:12AM
RE: AC 1.1.1 Weapon Discussion - by Link - 14 Jan 12, 06:57AM
RE: AC 1.1.1 Weapon Discussion - by Frogulis - 11 Jan 12, 02:17AM
RE: AC 1.1.1 Weapon Discussion - by ElCrema - 11 Jan 12, 02:29AM
RE: AC 1.1.1 Weapon Discussion - by MerCyKiL - 11 Jan 12, 06:50AM
RE: AC 1.1.1 Weapon Discussion - by MasterKaen - 11 Jan 12, 06:59AM
RE: AC 1.1.1 Weapon Discussion - by Roflcopter - 11 Jan 12, 12:02PM
RE: AC 1.1.1 Weapon Discussion - by Nightmare - 11 Jan 12, 02:22PM
RE: AC 1.1.1 Weapon Discussion - by Vanquish - 11 Jan 12, 04:13PM
RE: AC 1.1.1 Weapon Discussion - by evanzo23 - 11 Jan 12, 08:55PM
RE: AC 1.1.1 Weapon Discussion - by ExodusS - 11 Jan 12, 09:00PM
RE: AC 1.1.1 Weapon Discussion - by MerCyKiL - 11 Jan 12, 09:26PM
RE: AC 1.1.1 Weapon Discussion - by .JK. - 14 Jan 12, 03:36AM
RE: AC 1.1.1 Weapon Discussion - by Mr.OpTic - 14 Jan 12, 08:10PM
RE: AC 1.1.1 Weapon Discussion - by #M|A#Wolf - 14 Jan 12, 03:44AM
RE: AC 1.1.1 Weapon Discussion - by Joe Smith - 14 Jan 12, 03:56AM
RE: AC 1.1.1 Weapon Discussion - by .JK. - 14 Jan 12, 04:24AM
RE: AC 1.1.1 Weapon Discussion - by ExodusS - 14 Jan 12, 12:42PM
RE: AC 1.1.1 Weapon Discussion - by Nightmare - 14 Jan 12, 05:21PM
RE: AC 1.1.1 Weapon Discussion - by #M|A#Wolf - 14 Jan 12, 06:37PM
RE: AC 1.1.1 Weapon Discussion - by tempest - 14 Jan 12, 09:10PM
RE: AC 1.1.1 Weapon Discussion - by tempest - 14 Jan 12, 09:18PM
RE: AC 1.1.1 Weapon Discussion - by .JK. - 15 Jan 12, 01:43AM
RE: AC 1.1.1 Weapon Discussion - by #M|A#Wolf - 15 Jan 12, 04:06AM
RE: AC 1.1.1 Weapon Discussion - by Murmer - 15 Jan 12, 05:53AM
RE: AC 1.1.1 Weapon Discussion - by Cemer - 16 Jan 12, 01:54PM
RE: AC 1.1.1 Weapon Discussion - by MerCyKiL - 16 Jan 12, 07:31AM
RE: AC 1.1.1 Weapon Discussion - by MerCyKiL - 17 Jan 12, 04:07AM
RE: AC 1.1.1 Weapon Discussion - by #M|A#Wolf - 17 Jan 12, 05:05AM
RE: AC 1.1.1 Weapon Discussion - by MasterKaen - 17 Jan 12, 05:16AM
RE: AC 1.1.1 Weapon Discussion - by MerCyKiL - 17 Jan 12, 05:40AM
RE: AC 1.1.1 Weapon Discussion - by DarKnoT - 17 Jan 12, 02:55PM
RE: AC 1.1.1 Weapon Discussion - by tempest - 17 Jan 12, 03:38PM