MapModel: SpaceShip [WIP]
#3
(13 Jan 12, 01:13AM)Ronald_Reagan Wrote: It looks very high poly. Try making the round thing boxes, or octagons, or any other polygon, just not a countlesssidegon.

Better modelers than me can tell me how to decrease poly count without too much of a decrease in quality.

Thanks for the feedback :) Ill try to google that next lol.
Thanks given by:


Messages In This Thread
MapModel: SpaceShip [WIP] - by Murmer - 13 Jan 12, 01:09AM
RE: MapModel: SpaceShip [WIP] - by Murmer - 13 Jan 12, 01:17AM
RE: MapModel: SpaceShip [WIP] - by Orynge - 13 Jan 12, 09:45AM
RE: MapModel: SpaceShip [WIP] - by Cleaner - 13 Jan 12, 11:31AM
RE: MapModel: SpaceShip [WIP] - by MykeGregory - 13 Jan 12, 02:21PM
RE: MapModel: SpaceShip [WIP] - by Mr.Floppy - 13 Jan 12, 05:33PM
RE: MapModel: SpaceShip [WIP] - by tempest - 13 Jan 12, 06:12PM
RE: MapModel: SpaceShip [WIP] - by Mr.Floppy - 13 Jan 12, 06:42PM