11 Jan 12, 11:01PM
I love AssaultCube. I love it like the child-me ago loved Asteroids 30 years ago. I could play it all damned day. Heck, I may have even have come close a few times.
I've played the game enough to get some of my own ideas stirring: A Teamkill/Teamhit scorer, return of the frag ratio, etc. Mostly the ideas involve numerical computations such as this that display for myself only. I'm assuming these sort of mod is "okay with AC gurus," but I admit my complete ignorance in such matters. (Side note: I do wonder how to get crosshairs for my unzoomed sniper screen...Again, Legal?)
Thus, I need to send this request out to the more code-abled souls amongst us Cubeheads.
With the goal of being able to design my own mods for AC, where should a noob like myself begin his programming studies?
My impulse is to learn C++. Or should I start with Cubescript? Would learning to map help?? Is there a D-??? [/font]You see my level of noobness.
Thanks for your consideration! I appreciate any feedback you could offer.
Zenyatta
[font=Courier]The Cube Rules!
I've played the game enough to get some of my own ideas stirring: A Teamkill/Teamhit scorer, return of the frag ratio, etc. Mostly the ideas involve numerical computations such as this that display for myself only. I'm assuming these sort of mod is "okay with AC gurus," but I admit my complete ignorance in such matters. (Side note: I do wonder how to get crosshairs for my unzoomed sniper screen...Again, Legal?)
Thus, I need to send this request out to the more code-abled souls amongst us Cubeheads.
With the goal of being able to design my own mods for AC, where should a noob like myself begin his programming studies?
My impulse is to learn C++. Or should I start with Cubescript? Would learning to map help?? Is there a D-??? [/font]You see my level of noobness.
Thanks for your consideration! I appreciate any feedback you could offer.
Zenyatta
[font=Courier]The Cube Rules!