[tldr;]Grenade Launcher
#21
I've seen a Youtube video of the combat pistol code before (altfire is three round burst)
I think this sorta applies, not in the ammo sense, but "specialized" sense:

I Wrote:It wouldn't have that "unique" feel compared to the others I think, in spite of, or perhaps because of the weapon using specialized ammo (whereas other weapons in AC use standard ammo)

Yes I fully realize the CPistol is already in the works :P
Though I'm not sure if it is a primary/secondary (actually, it'd be cool to also have that be a pickup...) akimbo, combat pistol, and grenade launcher pickups :) Would make for some interesting maps/choices for routes.
Thanks given by:


Messages In This Thread
[tldr;]Grenade Launcher - by Felix-The-Ghost - 10 Jan 12, 02:46AM
RE: [tldr;]Grenade Launcher - by Lantry - 10 Jan 12, 02:49AM
RE: [tldr;]Grenade Launcher - by #M|A#Wolf - 10 Jan 12, 05:29AM
RE: [tldr;]Grenade Launcher - by Frogulis - 10 Jan 12, 06:11AM
RE: [tldr;]Grenade Launcher - by Ronald_Reagan - 10 Jan 12, 06:49AM
RE: [tldr;]Grenade Launcher - by Nightmare - 10 Jan 12, 08:28AM
RE: [tldr;]Grenade Launcher - by DES|Anderson - 10 Jan 12, 08:56AM
RE: [tldr;]Grenade Launcher - by Nightmare - 10 Jan 12, 09:29AM
RE: [tldr;]Grenade Launcher - by MykeGregory - 10 Jan 12, 12:59PM
RE: [tldr;]Grenade Launcher - by SKB - 10 Jan 12, 01:23PM
RE: [tldr;]Grenade Launcher - by V-Man - 10 Jan 12, 07:39PM
RE: [tldr;]Grenade Launcher - by Zarjio - 10 Jan 12, 07:55PM
RE: [tldr;]Grenade Launcher - by al3rt - 10 Jan 12, 09:11PM
RE: [tldr;]Grenade Launcher - by DES|Anderson - 10 Jan 12, 09:21PM
RE: [tldr;]Grenade Launcher - by X-Ray_Dog - 10 Jan 12, 09:29PM
RE: [tldr;]Grenade Launcher - by V-Man - 10 Jan 12, 11:50PM
RE: [tldr;]Grenade Launcher - by Felix-The-Ghost - 11 Jan 12, 01:01AM
RE: [tldr;]Grenade Launcher - by Ronald_Reagan - 11 Jan 12, 02:31AM
RE: [tldr;]Grenade Launcher - by Ronald_Reagan - 11 Jan 12, 03:39AM
RE: [tldr;]Grenade Launcher - by V-Man - 11 Jan 12, 04:41AM