AC 1.1 Menu Patch (Sort of)
#12
(09 Aug 10, 07:30AM)R4zor Wrote: What if you did exec config/saved.cfg in menus? lolwut way to $#&@ up your game.
...

You effing genius.
That worked.
I had to spill saved.cfg over into menus.cfg in order to avoid having the "GFX settings apply" dialog pop up each game start... But it preserves the alias for the menus!
GG, buddy.
Anyone who wants the newly-modified menus can get them here:
http://baconbukz.co.cc/up/uploads/Menus_...nks_R4.zip

BTW: The in-game admin menu (menus_multiplayer.cfg) still had that playermodel bug. :( I fixed that in this version as well.
Thanks given by:


Messages In This Thread
AC 1.1 Menu Patch (Sort of) - by V-Man - 08 Aug 10, 02:38PM
RE: AC 1.1 Menu Patch (Sort of) - by Gibstick - 08 Aug 10, 02:59PM
RE: AC 1.1 Menu Patch (Sort of) - by Hearty - 08 Aug 10, 03:46PM
RE: AC 1.1 Menu Patch (Sort of) - by Luc@s - 08 Aug 10, 03:53PM
RE: AC 1.1 Menu Patch (Sort of) - by Habluka - 08 Aug 10, 08:55PM
RE: AC 1.1 Menu Patch (Sort of) - by applecake - 08 Aug 10, 10:01PM
RE: AC 1.1 Menu Patch (Sort of) - by Brahma - 09 Aug 10, 12:30AM
RE: AC 1.1 Menu Patch (Sort of) - by R4zor - 09 Aug 10, 07:30AM
RE: AC 1.1 Menu Patch (Sort of) - by V-Man - 09 Aug 10, 02:50PM
RE: AC 1.1 Menu Patch (Sort of) - by VallDiGna - 10 Aug 10, 06:59AM
RE: AC 1.1 Menu Patch (Sort of) - by Matasar - 09 Aug 10, 09:23AM
RE: AC 1.1 Menu Patch (Sort of) - by IAF|@cid - 10 Aug 10, 07:05AM
RE: AC 1.1 Menu Patch (Sort of) - by V-Man - 10 Aug 10, 07:25AM
RE: AC 1.1 Menu Patch (Sort of) - by flowtron - 10 Aug 10, 11:01AM
RE: AC 1.1 Menu Patch (Sort of) - by Luc@s - 10 Aug 10, 02:01PM
RE: AC 1.1 Menu Patch (Sort of) - by IAF|@cid - 10 Aug 10, 11:06AM
RE: AC 1.1 Menu Patch (Sort of) - by Huntsman - 10 Aug 10, 11:09AM
RE: AC 1.1 Menu Patch (Sort of) - by V-Man - 10 Aug 10, 07:44PM
RE: AC 1.1 Menu Patch (Sort of) - by V-Man - 15 Aug 10, 07:26AM