Speculation on an AC Competitive Mod
#4
(07 Jan 12, 11:24PM)Mr.OpTic Wrote:
(07 Jan 12, 09:17PM)Roflcopter Wrote: Maybe we should agree on a seperate mod for competitive play? Most other FPSs weren't directly supported by the developers but rather by modders. AC has pretty good modding support. If there is interest I could develop a mod with balance changes, the hit-fix, ready-up and map-selection capabilities, etc... all available through a regular client with modconnect. The question is whether anyone would play it.

A "Pro"mod of some sorts would be awesome. Something that strips AC down further. E.g. a server with maxclient at 8, no spread on any weapon, one sniper per team, no shotgun, no armer, no nades, health at 60 per player. Only certain maps and modes would be available. Possibly more modes created, such as an objective based version of TSURV.

Just throwing ideas into the air.

That sounds amazing. I would be on board for testing and possible modding when and if I am able. ^_^
Thanks given by:


Messages In This Thread
[split] Pro Mod - by Roflcopter - 07 Jan 12, 09:17PM
RE: Upcoming Release Balance Discussion (SVN) - by JamJamTheCalcMan - 07 Jan 12, 11:58PM