09 Aug 10, 10:02AM
Hello,
I don't know if I am alone on this, but I dispise people who dance their way out of getting hit. Strafe a little left, a little right, leap once, tap dance... you know the situations. I wish to make a deterent to such dancers.
One relatively simple solution that has been stagnating in my brain for ages is this: When one moves in a direction, the aim is shifted slightly in opposite direction. Moving foreward and backward (and also jumping up and down) would shift the vertical aiming, while left and right would shift the horizontal aiming. Just slightly... slightly.
Mathmatically: Gun_Aim = Mouse_Aim + Player_Speed
Simple.
This way, when standing still or moving steadily in a direction, your aim behaves normaly, but while jumping, wiggling and doing your own version of a visually unimpressive square dance, your aim will be even more sacrificed then it already is, discouraging such silly acts.
This would not discourage movement and assaulting though, as starting to move would shift your aim but not affect your aim if you keep moving in the same direction.
I'm curious to see what response I get, and expect a resounding NO from all you traditionalists out there, but hey...
I don't know if I am alone on this, but I dispise people who dance their way out of getting hit. Strafe a little left, a little right, leap once, tap dance... you know the situations. I wish to make a deterent to such dancers.
One relatively simple solution that has been stagnating in my brain for ages is this: When one moves in a direction, the aim is shifted slightly in opposite direction. Moving foreward and backward (and also jumping up and down) would shift the vertical aiming, while left and right would shift the horizontal aiming. Just slightly... slightly.
Mathmatically: Gun_Aim = Mouse_Aim + Player_Speed
Simple.
This way, when standing still or moving steadily in a direction, your aim behaves normaly, but while jumping, wiggling and doing your own version of a visually unimpressive square dance, your aim will be even more sacrificed then it already is, discouraging such silly acts.
This would not discourage movement and assaulting though, as starting to move would shift your aim but not affect your aim if you keep moving in the same direction.
I'm curious to see what response I get, and expect a resounding NO from all you traditionalists out there, but hey...