31 Dec 11, 11:23PM
(This post was last modified: 31 Dec 11, 11:28PM by OpenSource.)
(26 Dec 11, 04:05PM)Roflcopter Wrote: But not having suicide is ridiculous because it leads to situations where it's better to be killed and even situations where you're low on health and the enemy purposefully won't kill you (perhaps you're out of ammo too)....Suiciding to avoid being killed?
Suicide cos enemy want kill you?
WTF are you talking about?
First: Thats chickenshit and thats just why i want devs to remove a key-bind for suicide.
That and where ppl suicide to get to base so they can fight enemy about to get flag.
Second: Thats up to you and the enemy.
If they cant hit you or just dont wanna fire to get attention to them self thats there ATM strategy.
Dont think it has something to do with you being low on health...
(26 Dec 11, 04:05PM)Roflcopter Wrote: Also don't forget glitches where people become stuck.Then its easy to type /suicide
Anyway, i want to see any script and key-binded way to suicide removed.
Cos this is being used to get a unfair advantage in-game.
And a 7-8 second spawn time when using the command «/suicide» (not when suiciding whit a nada).