SDL to SFML
#17
I can read feature lists too, you know. Unless you have a tangible example of how much better sfml would make ac, I don't see a need even considering this.

Cube2 has modern features running at great speeds, and it uses SDL - so even if we wanted fancier graphics (wich we don't really) - it would still be much easier and faster to backport elements from cube2 than working with a new library. As long as eihrul (our beloved ac-engine and cube2 code wizard) is fine developing cube2 with sdl, I see no need for AC to use anything diffrent.

Feel free to prove me wrong and give me a binary using sfml :P
Thanks given by:


Messages In This Thread
SDL to SFML - by Hearty - 07 Aug 10, 01:17AM
RE: SDL to SFML - by Drakas - 07 Aug 10, 01:20AM
RE: SDL to SFML - by DrauL - 07 Aug 10, 01:53AM
RE: SDL to SFML - by Andrez - 07 Aug 10, 01:55AM
RE: SDL to SFML - by DrauL - 07 Aug 10, 02:04AM
RE: SDL to SFML - by XFA - 07 Aug 10, 02:48AM
RE: SDL to SFML - by JMM - 07 Aug 10, 06:40AM
RE: SDL to SFML - by ärkefiende - 07 Aug 10, 03:28PM
RE: SDL to SFML - by V-Man - 07 Aug 10, 07:07PM
RE: SDL to SFML - by Hearty - 07 Aug 10, 11:33PM
RE: SDL to SFML - by JMM - 08 Aug 10, 12:30AM
RE: SDL to SFML - by ärkefiende - 07 Aug 10, 11:38PM
RE: SDL to SFML - by flowtron - 08 Aug 10, 02:22AM
RE: SDL to SFML - by Hearty - 08 Aug 10, 05:45AM
RE: SDL to SFML - by flowtron - 08 Aug 10, 08:00AM
RE: SDL to SFML - by Hearty - 08 Aug 10, 03:55PM
RE: SDL to SFML - by makkE - 08 Aug 10, 08:00PM
RE: SDL to SFML - by Hearty - 08 Aug 10, 10:53PM
RE: SDL to SFML - by Alien - 08 Aug 10, 10:54PM