(30 Dec 11, 01:25PM)Roflcopter Wrote: It does prove that some people are already advantaged versus non-automatic weapon players though.Exactly.
I'll be the first to admit that I probably overestimated the role of the anticheat.
But just calculate the average loss. And assume that we don't get this loss anymore w/o re-balancing the weapons. Automatic guns will become stronger. ;)
(30 Dec 11, 01:25PM)Roflcopter Wrote: I'm not sure actually. It may be to do with FPS somewhat and it's certainly to do with connection too.
Yes
(30 Dec 11, 01:47PM)|BC|Wolf Wrote: Lucas, you can't say that you won't even attempt fixing it just because then automatic weapons will be too OP... If that's really a problem, then reducing the automatic weapons' damage or whatever is needed to make it fair shouldn't bother many. I'd prefer to know that I hit all my shots but still wasn't able to get the kill, than know I couldn't get the kill because some hits didn't register.of course! i've never said we should NOT fix this.
Every bullet SHOULD register, and it is highly unwise to keep it that way just because then automatic weapons will be too overpowered. By the table itself, you can notice some players are less affected than others, therefore those players already have an instant advantage over everyone else.
But it requires to balance all weapons again imo