(28 Dec 11, 05:53PM)Mr.Floppy Wrote: b) The second one is even more prominent. The skymap glitch, which appearse on far distances, by low fog values.
That's why we usually turn off fog. I see your point, but ye... read further :)
(28 Dec 11, 05:53PM)Mr.Floppy Wrote: c) Open areas and huge amounts of high poly mapmodels does drag the FPS of older/cheaper computers. There are plenty of "bla bla woods" and whatnot maps I can't see nothing but my FPS getting stuck somewhere below 10.
Well, if there's such a map loaded and if it isnt per coincidence great fun (ye, you can have fun with lag. Sometimes even without actually killing someone), then i would just leave the server and search for another one.
(28 Dec 11, 05:53PM)Mr.Floppy Wrote: In fact, a lot of newbies who are fooling around on this insane open maps don't even realize their FPS is dropping down to 10% of average performance.C'mon, don't tell us you need to "protect" audiences. I think everyone is able to decide whether it's playable or not on his own. If not, read above.
(28 Dec 11, 05:53PM)Mr.Floppy Wrote: Besides that, no developer wants to have ugly and/or unproffesional maps and of course every developer wants to have maps fitting the game. That's blatantly obvious and there's really nothing bad about it.It's your full right, though the wider audience might take that as - we call it egoistic. It's ok, but then there's no point to be upset about a flood of criticism.
(28 Dec 11, 05:53PM)Mr.Floppy Wrote: There are games, also free ones, which have way stronger regulations on custom mapping, btw.
That was the advantage of AC. Kind of. Please continue... *
(28 Dec 11, 05:53PM)Mr.Floppy Wrote: a) Scoping along far distances on maps like Ezjemville caused rendering issues. Walls on the far end simply disappeared. This actually got recognized by a lot of people, which instantly started yelling for cheaters.
Well, don't scope. Seriously, players didn't disappear which is much more important anyways. I don't want to have a look at the nice textures of the wall on the background. At least not in those maps that you might refer to as "crap".
(*) We all have to admit that AC has not the best graphics, 3D environments etc... But that's what players/mappers liked about it. You could do rainbow maps, Mario Kart, whatever. It was up to the mappers. They had a huge freedom. And they would load their maps mostly on the servers of their clans (which you might refer to as servers without proper map rotation). If you are a player and dont like it, you can just go to another server. In about 5 days of playing AC, you found out that there are certain servers that are likely to play fun maps, and certain ones for serious playing on standard maps (TyD, MyS,...). And the fascinating thing about this is: You could have both by choosing, using your own mind.
So, why would you try to protect players that are most likely too stupid/undecided what they want. There were plenty of servers just running standard maps.
All the time, you just write down your point of view and why it must be this way. But there is not just your opinion. There are plenty of those who think elseway or just don't care.
So many have been moving to higher quality games, not just to higher quality maps. Maybe that even fits you because you officially want more quality. Hmpf.
As to come back to the topic, i think this might be a good start.
This statement shows my point of view to this - probably a bit offtopic topic now. Note that some points are from the time before the "dictatorship".
Greetings