26 Dec 11, 03:17PM
Oh, Hellspell , nice idea!
I´ve already seen it implemented but in a very "shy" way. Yesterday I played an OSOK game in a map in TyD forsaken where there was a camping spot only accessible by SR jumping, like some walls in ac_desert. Im shit remembering names, but theres also this map where the armor is enclosed near the red base, and one way to access it is by rifle jumping from a garbage dumpster (done on purpose IMO).
What would be lovely, in implementing such a feature as you said, is that there where a penalty if you missed the "gema jump". For example, to fall on a water hallway that goes back to your base, or something similar.
I think that, as there are a lot of jumps that can be used, this would make mappers who know what they are doing have wet dreams. If any mapper is around and wanna try, I have some ideas, fell free to PM me!
I´ve already seen it implemented but in a very "shy" way. Yesterday I played an OSOK game in a map in TyD forsaken where there was a camping spot only accessible by SR jumping, like some walls in ac_desert. Im shit remembering names, but theres also this map where the armor is enclosed near the red base, and one way to access it is by rifle jumping from a garbage dumpster (done on purpose IMO).
What would be lovely, in implementing such a feature as you said, is that there where a penalty if you missed the "gema jump". For example, to fall on a water hallway that goes back to your base, or something similar.
I think that, as there are a lot of jumps that can be used, this would make mappers who know what they are doing have wet dreams. If any mapper is around and wanna try, I have some ideas, fell free to PM me!