Ac_RuST
#3
It's a nice map, somewhat open too, but that's understandable since it draws inspiration from CS.
And yeah, the lighting can be improved. Maybe you can play around with the colours to get a nice effect with the skybox.
Here's an example of what the map could look if you set the lights at:
Red: 91
Green: 76
Blue: 51
[Image: bzwg0spb.01x.jpg]
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Messages In This Thread
Ac_RuST - by Think3r - 24 Dec 11, 05:38AM
RE: Ac_RuST - by gambino - 24 Dec 11, 06:25AM
RE: Ac_RuST - by Fate - 24 Dec 11, 06:37AM
RE: Ac_RuST - by ExodusS - 24 Dec 11, 05:41PM
RE: Ac_RuST - by Mai Mee Tur - 24 Dec 11, 07:34AM
RE: Ac_RuST - by Think3r - 24 Dec 11, 08:23AM
RE: Ac_RuST - by Fate - 25 Dec 11, 03:27AM
RE: Ac_RuST - by Grenade - 31 Dec 11, 03:17AM
RE: Ac_RuST - by xdEpicZombie - 03 Jan 12, 04:42PM
RE: Ac_RuST - by Cemer - 04 Jan 12, 02:02PM