ZomDot
#7
(22 Dec 11, 02:20AM)Mael Wrote: Zombies will run directly at you even if there is a wall in the way. I'm pondering a "rail" system to correct that. I've never written bots that followed paths so I don't yet know how to do it but I have some ideas.

[jk]Take AC as exemple! :D[/jk]

Nah seriously, it looks good, i'll test it soon. :)
Thanks given by:


Messages In This Thread
ZomDot - by Mael - 22 Dec 11, 02:20AM
RE: ZomDot - by #M|A#Wolf - 22 Dec 11, 02:48AM
RE: ZomDot - by Ronald_Reagan - 22 Dec 11, 02:55AM
RE: ZomDot - by Mael - 22 Dec 11, 03:20AM
RE: ZomDot - by Orynge - 22 Dec 11, 04:32AM
RE: ZomDot - by MykeGregory - 22 Dec 11, 10:43AM
RE: ZomDot - by ExodusS - 22 Dec 11, 12:42PM
RE: ZomDot - by V-Man - 22 Dec 11, 02:49PM
RE: ZomDot - by Mael - 22 Dec 11, 10:08PM
RE: ZomDot - by paulmuaddibKA - 24 Dec 11, 09:24PM
RE: ZomDot - by Mael - 24 Dec 11, 10:21PM