08 Aug 10, 12:30AM
(07 Aug 10, 11:33PM)Hearty Wrote: Using OpenGL with sdl is hard compared to using sfml, and sfml provides all the speed.The thing is...
Why should AC not upgrade it's HUD to make it more intuitive?
And wouldn't using an easier library like SFML make the development faster?
Why would you need the speed for drawing the hud/menus?
How would using SFML make the HUD more intuitive (I doubt transparency and postprocessing or whatever effects will do that)?
And I doubt SFML seriously is that much easier, SDL is pretty easy in my opinion.
Like I said, better or not, I honestly doubt it's worth the effort changing to another library. It would only make it harder as you'd have new bugs to fix and what have youse, not to mention the fact that, like you said, SFML isn't all that well-known as of yet. There's the lack of documentation and whatnot, but on top of that, I doubt any of the devs even know SFML... though I'm just guessing.