SDL to SFML
#12
(07 Aug 10, 11:33PM)Hearty Wrote: Using OpenGL with sdl is hard compared to using sfml, and sfml provides all the speed.
Why should AC not upgrade it's HUD to make it more intuitive?
And wouldn't using an easier library like SFML make the development faster?
The thing is...
Why would you need the speed for drawing the hud/menus?

How would using SFML make the HUD more intuitive (I doubt transparency and postprocessing or whatever effects will do that)?

And I doubt SFML seriously is that much easier, SDL is pretty easy in my opinion.

Like I said, better or not, I honestly doubt it's worth the effort changing to another library. It would only make it harder as you'd have new bugs to fix and what have youse, not to mention the fact that, like you said, SFML isn't all that well-known as of yet. There's the lack of documentation and whatnot, but on top of that, I doubt any of the devs even know SFML... though I'm just guessing.
Thanks given by:


Messages In This Thread
SDL to SFML - by Hearty - 07 Aug 10, 01:17AM
RE: SDL to SFML - by Drakas - 07 Aug 10, 01:20AM
RE: SDL to SFML - by DrauL - 07 Aug 10, 01:53AM
RE: SDL to SFML - by Andrez - 07 Aug 10, 01:55AM
RE: SDL to SFML - by DrauL - 07 Aug 10, 02:04AM
RE: SDL to SFML - by XFA - 07 Aug 10, 02:48AM
RE: SDL to SFML - by JMM - 07 Aug 10, 06:40AM
RE: SDL to SFML - by ärkefiende - 07 Aug 10, 03:28PM
RE: SDL to SFML - by V-Man - 07 Aug 10, 07:07PM
RE: SDL to SFML - by Hearty - 07 Aug 10, 11:33PM
RE: SDL to SFML - by JMM - 08 Aug 10, 12:30AM
RE: SDL to SFML - by ärkefiende - 07 Aug 10, 11:38PM
RE: SDL to SFML - by flowtron - 08 Aug 10, 02:22AM
RE: SDL to SFML - by Hearty - 08 Aug 10, 05:45AM
RE: SDL to SFML - by flowtron - 08 Aug 10, 08:00AM
RE: SDL to SFML - by Hearty - 08 Aug 10, 03:55PM
RE: SDL to SFML - by makkE - 08 Aug 10, 08:00PM
RE: SDL to SFML - by Hearty - 08 Aug 10, 10:53PM
RE: SDL to SFML - by Alien - 08 Aug 10, 10:54PM