Where to start to learn mapping?
#20
ac_palenue XD



I've never read the docs



The .cfg is only to load mapmodels/textures/skymaps/mapsounds and to change the basic fog/fogcolour.
Watercolour can be changed in-game (and in-game you can test all colours values so...).
Reset commands (mapmodelreset, texturereset, mapsoundreset and loadnotexture) mmh, don't touch, you will have some problems.



The default_map_setting.cfg is for maps who don't have their own .cfg file.
The textures list you can put in the .cfg is very limited, care about it (256 max i think) cause the list is already long.

mapmodel 3 2 0 0 "bench" // 9

mapmodel it's a mapmodel (XD)

3 2 0 0 it's the cfg clip of the mapmodel (if you want to re-clip it, just change all the values to 0, then clip it in in-game, you also can change the values to what you want directly in the .cfg)

"bench" it's the mapmodel name (sometimes mapmodels are in more specific files (for exemple "signs") so the mapmodel name can be "filename/mapmodelname")
Thanks given by:


Messages In This Thread
Where to start to learn mapping? - by fscii - 15 Dec 11, 08:57PM
RE: Where to start to learn mapping? - by ExodusS - 18 Dec 11, 01:09AM